Play‘n GO goes dystopian with its new The Last Sundown video slot

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Swedish online casino games developer Play‘n GO has followed up last week’s launch of its Legend of the Ice Dragon video slot by premiering its new five-reel and 243-ways-to-win The Last Sundown title.

The Vaxjo-headquartered innovator used an official Thursday press release to declare that the three-row advance transports players to a time when Earth has become a ‘wasteland’ with people fighting to survive in an environment where ‘resources are controlled by vicious warlords Tuco and Lauro’. The firm stated that iGaming aficionados are then invited to join a cyborg-themed pair of ‘resilient siblings’ known as Devin and Rae as they ‘hatch a plan to overthrow’ their masters so as to ‘reclaim resources in an attempt to hold off The Last Sundown’.

Prosperous prospects:

Play‘n GO pronounced that its new mobile-friendly The Last Sundown video slot ‘is all about edge-of-your-seat entertainment’ and comes complete with its Dynamic Payways mechanic to offer competitors the chance to take home up to 59,049 times their triggering stake via the activation of splitting symbols. The company explained that the dystopian game also features a 94.2% return to player ratio with its scatter and wild icons serving as intrinsic plot devices.

Apocalyptic adventure:

The developer explained that its newest game has a range of diverse good and bad characters that will appear on the side of its grid as a way to prompt players who may decide to take a break. It additionally proclaimed that the video slot’s wild symbol ‘represents the treasure that Rae and Devin wish to redistribute among society’ while its compatriot scatter icon can be used as ‘a health pack to help aid the sick’.

Contemporary creativity:

Charlotte Miliziano serves as Head of Games for Play‘n GO and she used the press release to assert that the designers of The Last Sundown looked to create a depiction of an ‘apocalyptic world’ in response to the growing realization of the ongoing real-world climate crisis. She furthermore noted that the title exploits ‘a clever use of color and character features’ with protagonist Rae and Devin being depicted in bright hues while their enemy warlords come in ‘hints of red and darker backgrounds for a nod to their evil nature’.

Read a statement from Miliziano…

“The inspiration for this game is from the ever-present problems that climate change presents and how society would have to deal with extreme weather conditions. The contrast of scorching daytime heat to the freezing nights. This is our first game that focuses on a dystopian world; we wanted to create a game with really gritty characters that players could get excited about and we see Rae and Devin as the end of the world’s answer to Robin Hood.”

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